Huhu. Waiting for Mystic Messenger to get approved by Apple is going to be a bit of a wait. The Google Play version is finally working today. They had to iron out so many kinks that I actually feel a bit bad for the Cheritz team being totally slammed with so many technical difficulties. There was a server overload and they had to quickly open new ones to accommodate everyone. There are some bugs/errors too apparently. One of them is : “Network error: The level of configured provisioned throughput for the table was exceeded. Consider increasing your provisioning level with the UpdateTable API.”
In an OtomeGames reddit that I frequent, someone has suggested to do the following : Go to Settings, then application, select Mystic Messenger, select Force Stop and lastly, clear the cache. That’s for Android only. And another said it randomly worked again even without her doing anything. It might be server issues and it got fixed when they opened more or new servers to offset the exceeded bandwidth. I hope by the time the iOS people get to play, there won’t be as much problems as they did today.
Haaaa… When will it be our turn? I know Cheritz is working extremely hard for everyone to get the game in order but I still feel left out as an Apple user. I’m quite sure that the main mobile OS being used in Korea is Android. Now that it’s up and running, I don’t know how much iOS gets worked on now as the prioritized OS has been released. Haaa.. Oh well. On another note that is completely unrelated to games, I been doing pretty well actually with doing some more stuff around the house considering how much of a mess I was the last couple of months. 🙂
ANYWAY, despite me dying from waiting, I would still like to congratulate Cheritz for their hard work at finally releasing the Android version of the game. So when’s our turn? 😀 hehehe.